• Removing the background noise

The first thing to tackle is the annoying sound in the background of the recording, as once that’s gone it’ll be much easier to focus on the voice. Load up Noise Remover as the first plugin in the chain, and listen to how it immediately knocks off most of the offending background noise. This plugin should be your go-to when it comes to targeting hisses, hums, or pretty much any unwanted artifact that’s muddying up your recording. 

We’ll keep the Focus filter set to the default All Frequencies, as the noise isn’t confined to just high or low-frequency bands. Pushing the dial too high starts to make the voice sound distorted and overprocessed, so we’ll settle on 70%

  • Enhancing the voice

The main task in this job is to improve the quality of the voice. We want the voice to be full, clear, and cut through the game audio, so we’ll load up Voice AutoEQ in the chain. Voice AutoEQ automatically analyses the sound that it’s been placed on and then works out a subtle EQ curve to apply to it. The Tone Blending Triangle lets you blend between Body, Clarity, and Air, to further shape the characteristics of the sound, so let’s help it stay above the game audio by pushing the circle slightly towards Air. We don’t want to overemphasize this effect, so we’ll take the intensity slider down to 4.1. It’s always a good idea to make use of the bypass and A/B features when you’re EQing vocals like this so that you can stay on top of what adjustments sound good, and what adjustments don’t.