Studio Reverb has many standard reverb parameters. Let’s go through them so we understand what they all do.

Room Size

Reverb’s main purpose is to emulate how sound reflects in real spaces, room size sets the size of the room the effect is emulating.

Decay

The decay parameter controls how long the reverberating sound’s tail is. This parameter is set in milliseconds so you have a lot of control.

Early Reflections

Early reflections are sound reflections that arrive before the main reverberation sound, around 5 to 100 milliseconds after the original sound is created. Your brain uses them to determine the size of the space it’s in, so they’re really important if you’re trying to emulate a specific location.

Width

Width determines how wide your reverb sounds in the stereo field.

High frequency Cut/Low Frequency Cut

You can control where in the frequency spectrum the reverberating sound occurs with the high and low frequency cut parameters. The low frequency cut won’t let through any signal below where you set it and the high frequency cut won’t let through anything above.

Damping

Damping absorbs high frequencies in your reverb. The lower this parameter is set the brighter the tone of your reverb.

Diffusion

Diffusion controls how dense reflections are in your reverb. The lower you set diffusion the more distinct individual reflections will be – if you set it at a high value you’ll get more of a “wash” effect.

Dry/Wet

The dry and wet controls set the balance between the reverb and the original sound source. The Dry signal is the original sound and the wet signal is the reverb.